

You must explore and experiment to make your way out. Solve things your own way in a semi-open world. Every decision will change the outcome of how the game responds.

Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. With randomization and unpredictable behavior, no play-through is the same. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. Immerse yourself in the multiple ways of tackling survival. Keep the lights on at all costs, persevere, and make your way out alive. Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. The mix is a surprisingly potent brew of procedural scares, creative problem-solving, exploration, and resource management, making for a truly tense and terrifying romp.Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia. The Bunker brings back fear in a big way, taking cues from survival titles, classic horror games like Resident Evil, and more inspired sources, such as Alien: Isolation.

Enter Amnesia: The Bunker, a stripped-down horror survival game that does a lot with little. Frictional Games brought the existential dread to a peak with Soma’s smart storytelling, but the formula was wearing thin, and Rebirth did little to dissuade longtime fans. While the franchise has typically been in the realm of borderline walking simulators, and outside of the original Dark Descent, the series has stumbled every step of the way. To my surprise, Amnesia: The Bunker follows a similar flow to that indie great you gather fuel, keep a generator running, and make frequent runs for resources while avoiding threats. If you told me the next Amnesia title would remind me of Darkwood, one of my favorite games of all time, I wouldn’t believe you.
